![]() It takes a while for the game to clarify these differences, but it comes down to something I think a lot of people with anxiety suffer from: How you should present yourself to the world. He's clean shaven, wears glasses and a blazer, and is calmer. The center of this setpiece, however, is Other Sam (who never gets a name in the game beyond "Him"). Source: Dontnod Entertainment (Image credit: Source: Dontnod Entertainment) Sam is at the core of the game, but he's not only unlikeable, but the game makes some serious missteps to make him the protagonist, leaving a lot of elements behind in the process. However, while Twin Mirror is visually appealing and presents a new way to sway the decisions of your character, therefore adding to the Dontnod canon, the actual meat of the game leaves a lot to be desired. What can make it stand out is in the execution. It's a classic setup for a detective story. He's left to face his inner turmoil while attempting to solve a murder. This becomes important when he's forced to go back to his small, mining home town in West Virginia after his best friend Nick dies under suspicious circumstances. It's a chrome, metallic infinity of mirrors where he can retreat inside himself when things get difficult on the outside. ![]() The system in Twin Mirror is the Mind Palace, a place where our main character, Sam Higgs, can go to talk to a version of himself that I like to call Other Sam and relive important memories. ![]()
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